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Swarm is a real-time strategy game where you are the hive.

You don't give units orders one by one. You place pheromone markers — units are drawn to the strongest nearby trail, reinforcing it on success and letting it decay when it doesn't pay off. That's the whole control scheme, and it's grounded in how real ant colonies actually coordinate: no central command, just trail-following at scale.

**Expand** your underground colony by digging new chambers, each unlocking a unit type. **Direct** your swarm at the defense with pheromone markers. **Adapt** as the defender counters what's working. **Overwhelm** the core before their raids overwhelm your Queen.

- 17 maps, each with a genuinely different defender layout and pacing

- 11 defender factions, from slow heavy artillery to fast rapid-fire swatters

- Farming and home-defense systems layered on top of the core loop

- Easy / Normal / Hard difficulty

- Plays in browser, desktop or mobile — portrait and landscape both supported

- Hive Mutations: every time the defender adapts, pick 1 of 3 colony mutations, each named for a real ant trait

No prior RTS experience needed. If you've ever watched ants find the shortest path to food, you already understand the core mechanic.

Updated 5 days ago
Published 22 days ago
StatusReleased
PlatformsHTML5
AuthorREMRUM
GenreStrategy
Tags2D, browser, html5, insects, mobile, Real-Time, rts, Singleplayer, Tower Defense

Development log

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